Home UVI Falcon Structure Interface Editing... Effects EventProcessors Modulation Synth OSCs Macros Miscellaneous Links

Links

UVI

Software and Soundware vendor

Falcontinuum

Unofficial knowledge base, with forum; many great commercial Falcon Programs  

Wavetable Downloads

There are many more sites offering Wavetable downloads.
I just listed these four because they don't require email address, membership, password, bank account details, etc.

Oberheim8000

105 Wavetables: use the 32 bit / 256 tables download.
There are also many Falcon Programs for download here.

Harmor Squelch Tables

35 Wavetable. Google Drive upload

Bass Tables

30 Bass Wavetables; Mediafire upload

Bass Tables Vol.2

43 Bass Wavetables. Mediafire upload

Wave Editors

Falcon's built-in wave editor is useful for quick start and endpoint editing, maybe even for creating unchallenging loops.
If crossfades or exact sample cuts are required, better use qualified wave editors.
Besides professional editors like Wavelab or Sound Forge, there are other (free) editors which perform quite good - in some regards even better than their expensive equivalents.

Endless WAV

Perfect tool to find smooth loops and crossfades fast and easily. Basic processing options like Normalize and DC Filter. No installation required.

Wavosaur

Features everything else (besides loops and crossfades), also Batch processing. No installation required.

Dan Worrall's Tutorials on You Tube

Even if you think you know everything about Falcon, watching Dan's Falcon tutorials is an absolute must.
Because these videos are so packed with information, I made some timestamps for the most important topics.

Getting Started 16:06

General rundown of Falcon's main features: structure, automation, loading Programs, Mixer View, Program edit: keygroups, Tree View, Inspector view.

Simple Synthesis 11:54

00:14

Differences between Fx on Keygroup and Layer or Program level


02:39

Modulation on Keygroup and higher levels


03:58

Lfo retrigger modes, Lfo general


05:46

Step Envelope


08:03

Pwm modulation, Unison


08:50

ADSR manual trigger mode


09:44

Submodulation

More About Modulation 18:35

00:17

Chaos and unpredictability: random phase


01:50

Lfo randomness


02:32

Volume vs, other modulation


03:23

Comb filter and Lfo modulation


03:46

Pitch modulation with Drunk


04:40

Pitch modulation with random S&H


05:15

Mod Mapper


06:38

Filter modulation + Mapper


07:53

Macros


08:25

Mods View


10:20

One-knob Macros


12:05

Keygroup cycle modes


12:55

Multi envelope


15:35

Keygroup Trigger Sync


16:15

Xpander filter modulation on Keygroup level

Advanced Synthesis 15:29

00:25

Noise Osc


01:20

SVF state variable filter


02:22

Comb filter and keyfollow cf modulation


03:10

Rez filter


04:15

Organ layer


05:30

Mapping editor: partial crossfade


06:05

S&H Lfo Drawbar modulation


06:55

Layer Unison voices; Pan and Osc modulation via Unison


07:56

FM synthesis I


11:07

FM osc level modulation


13:12

Arpeggiator


13:36

CPU load optimization

Advanced Synthesis II  19:05

00:20

FM synthesis: bass sound


01:50

Wavetable Osc, including import


03:48

Growl bass


04:48

adding a waveshaper


06:30

Wavetable pad


07:46

creating own wavetables


08:05

Waveshaper with sine wave


09:10

Waveshaper DC offset


09:56

Aliasing, oversampling, CPU load


10:58

Detuning and beating on Keygroup and Layer level


12:03

Pluck I: Excitation


13:23

Pluck II: Decay section


14:10

Pluck II: Tuning and Coupling


15:44

Pluck III: Finger section


16:29

Event Processors: Step Line, Tonal Harmonizer, Strum


17:01

Pluck parameter modulation


17:31

Power chords

Stretch, Scrub, Granular 17:37

00:23

Sample Osc


01:31

Stretch Osc


03:25

IRCAM Stretch Osc


06:50

IRCAM Granular Osc I


12:10

IRCAM Multi Granular Osc I


13:43

IRCAM Granular Osc II (modulation)


14:36

IRCAM Multi Granular Osc II (modulation)


15:20

IRCAM Scrub

Drum Techniques 17:13

00:25

Slice Osc


05:38

List view


06:16

Drum Kit


06:35

Velocity split on same note


06:46

one shot mode


07:35

exclusive groups


08:13

List view - multiple selections


08:39

Drum osc


14:11

Analog Stack Osc


15:29

Noise and FM Oscs


16:05

Distortion Fx

Advanced Effects  17:19

00:44

Sparkverb Mix and Freeze modulation


01:03

Drumkit and Fx assignment


03:17

Aux sends on Program level


04:35

Aux Send Macros


05:25

Insert vs. Aux send/returns


07:18

Multi Fx


07:43

Effect Rack: Tilt Drive


13:20

Effect Rack Edit mode (Ctrl+E)


13:55

creating multi-band distortion using 3 Band chain template


16:05

manipulating stereo image using MS dual chain template

Falcon 2 overview  11:53

Introduction of new, as well as rundown of Falcon 1.x features.
As always with tasty music and Dan's sagacious comments.