Tutorial 05: Async Pattern Switching with PS32

the PS32 module lets you switch automatically between the various (up to 32) sequencer patterns.

this patch uses 17 modules. a multiOSC, two ADSR envelopes, a LinVCA, a ExpVCA, a GateOr, GateSeq2, PitchSeq, pitchModifier2, MIDIclock, clockDividerB and...


(Seq/Pattern) this module has to be connected directly to the MidiIn of the Modular. by pressing the Settings button you specify what notes will evoke which seq patterns; here c3-b3 will call up pattern 1-8, f2-b2 bank 1-4. the out of this module is connected to two...

...OnOff switches

(Mix&Gain/Switch/On_off Async), to temporarily switch off the PS32 (helpful if it is triggered by the host sequencer).


because we’re using the MVC notes for the PS32, we cannot use it’s freq output for the OSC. therefore I used a constFreq module (Modifier/Constant).

tut01-basic mono patch
tut02-basic poly patch
tut03-basic Drum OSC patch
tut04-basic seq patch (async)
tut05-PS32 seq remote
tut06-basic seq patch (sync)
tut07-basic CWM morph patch
tut08-Modular as Fx device
tut09-subtractive synthesis basics
tut10-additive synthesis basics
tut11-FM synthesis basics
tut12-AM + RingMod synthesis basics
tut13-Phase modulation basics
tut14-KarplusStrong synthesis basics
tut15-Vector synthesis basics