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Tutorial 05: Async Pattern Switching with PS32 |
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the PS32 module lets you switch automatically between the various (up to 32) sequencer patterns. |
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this patch uses 17 modules. a multiOSC, two ADSR envelopes, a LinVCA, a ExpVCA, a GateOr, GateSeq2, PitchSeq, pitchModifier2, MIDIclock, clockDividerB and... |
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...PS32 |
(Seq/Pattern) this module has to be connected directly to the MidiIn of the Modular. by pressing the Settings button you specify what notes will evoke which seq patterns; here c3-b3 will call up pattern 1-8, f2-b2 bank 1-4. the out of this module is connected to two... |
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...OnOff switches |
(Mix&Gain/Switch/On_off Async), to temporarily switch off the PS32 (helpful if it is triggered by the host sequencer). |
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constFreq |
because we’re using the MVC notes for the PS32, we cannot use it’s freq output for the OSC. therefore I used a constFreq module (Modifier/Constant). |
notes1
notes2
ModularIV
tut01-basic mono patch
tut02-basic poly patch
tut03-basic Drum OSC patch
tut04-basic seq patch (async)
tut05-PS32 seq remote
tut06-basic seq patch (sync)
tut07-basic CWM morph patch
tut08-Modular as Fx device
tut09-subtractive synthesis basics
tut10-additive synthesis basics
tut11-FM synthesis basics
tut12-AM + RingMod synthesis basics
tut13-Phase modulation basics
tut14-KarplusStrong synthesis basics
tut15-Vector synthesis basics