Sequencer concepts: async (CW+CWModular) and sync (Flexor+CWMod)  sequencer modules

 

async sequencer modules

sync sequencer modules

Midi sync concept

Midi clock

Ramp (sawUp lfo or ramp provided by host sequencer)

timing

has to be triggered every 2 - 3 cycles not to loose timing

super-tight timing

dsp consumption

dspLoad : 0

dspLoad: high

loop

all modules have a loop on/off button; if gateOr is connected to Start/Stop, seq runs as long as NoteOn is received.

loop is always on (Ramp Lfo) (except when using a ramp audio wave instead of the Ramp module).

remote control

remote control pattern selection by PS-32 or PatternSEQ

pattern remote control via control input [Ext].

preset list

preset list for up to 128 sequences. Copy&paste option

Flexor1/1.5: preset list for up to 128 sequences
Flexor3: -

slide

(CtrlSeq2,CtrlSeqB2,PitchSeq,GateSeq2):
three-state buttons: normal / exponential (blue) / logarithmic (yellow) slide effect

slide effect can be achieved via additional modules (eg control smoother + ControlSeq)

step hold

(GateSeq2) yes

HyperGateSeq LengthMod input can be connected to a control seq to modulate decay times.

swing

(if linked to a) gate seq: yes

each module has Swing control

other

OnGate feature: controlValue sent  only when a gate message occurs. Therefor the clock must come from a gateSeq module (not directly from a MidiClock module).

advantages when host sequencer provides the Ramp:
-always correct timing (if Audio Tempo is enabled/ if the Ramp.wav file follows song tempo). tempo change (if wanted) is no problem.
-always “in place” = you don’t have to restart the sequencer from bar 1
-no dsp usage for the RampLfo module.

 

 

 

to restart CW seq modules on every note-on , a GateOR module has to be connected like this:

Seq general
Seq CW
Seq Flexor
Seq CWModular

sync sequencer module with external ramp - procedure:
1. download a Ramp wave here (44kHz, 16bit)
2. create an audio track in your host sequencer and place the provided Ramp file there. volume must be set to 0db.
3. !*important*! give that audio track a designated asio output, which is used just for the ramp. the ramp signal mustn’t be heard as it can damage your ears and speakers/ headphones.
4. in Scope, connect that Asio output of your host sequencer to audioIn1 of the ModularSynth.
5. in Modular, you now have your ramp ready to be connected from audioIn1 to the rampIn of any audio sequencer module.
6. optionally, you can place a value meter and connect it to the AudioIn1 where the Ramp emerges, so you can see if the ramp signal works correctly.