cwm’s RevMod is the one and only Scope Modular reverb module.
since it consists of several circuits, it’s Gui is separated into 6 sub-sections (see below).
emphasis lies on modulation; 6 mod sources can freely be assigned to the following mod destinations:
ER delaytimes (1to4); ReverbLevel;
postReverb lp and hp filter frq (l+r), noiseGate thresh, hold, release;
reverb input levels (l+r), dry/ER/reverb out levels (l+r).

there are 3 preset lists for ER delaytimes, Reverb delaytimes, all.

dspLoad: enormous (>3)
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RevMod

entry surface.

RevModGate

NoiseGate surface:
*modulatable threshold
*sidechain switch: either main signal or specifd. SC signal is used for SC
*sidechain signal filter
*noisegate attack, hold (mod.), release (mod.)
*floor and hysteresis controls (Adjusts the difference between the turnon and turn-off thresholds).

RevModER

Early reflections surface:
*ER delaytimes left and right channels
*mod amount for ER 1-4
*mod range
*mod offset
*ER pan
*ER gain.

RevModMixmod

mixmod surface:
modulation control for
*reverb input dry signal
*reverb input ER signals
*output dry signal
*output ER signals
*output reverb signal
(all independent for left and right channels)

RevModR1

Reverb surface1:
*reverb delaytimes 1-8 for both channels (4.0ms to 85.3ms).
*reverb level (feedback level) with mod control.

RevModMemo

memo surface:
reminder what mod sources are used

RevModR2

Reverb surface2:
*reverb pre-delays, with gang control for both channels
*reverb pre-filters (6dB lp/hp)
*post-reverb filters (6dB lp/hp) with independent mod controls for both channels.

 

 

 

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