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Notes on the Scope Modular Synth (1): |
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1) |
- take a look at pic(1) to get familiar with the Modular window |
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2) |
adding a module works by click-and-hold the module, and release the mouse button somewhere within the module container. it does not work like in the usual Scope window, where you just click on a device to add it to your Scope project. with the ModularSynth, you have to define the exact position of the module in the Modular window. just clicking on a module results in losing it in the modular nirwana. |
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3) |
the MIDI module has a little bug, as it cannot be moved when you try to draw by clicking on the “MIDI Channel” or “MIDI Out” text. just click elsewhere if you want to move it. |
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4) |
the modules are described in the Mod2/III reference pdfs or throughout this site’s various sections (together with dsp load). |
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5) |
possible/impossible connections: |
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6) |
missing Modular folder menus (pic2) can rely on three reasons: |
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7) |
daisy-chaining of connections is possible and sometimes helps to keep patch layout clear (pic3). |
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8) |
if you have any further questions, don’t hesitate asking on planetZ. |
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(2) - missing modular folders |
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(3) - daisy-chaining connections |
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notes1 |
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